Hard Reset - Towards a DAO-Centric, Fully On-Chain Ecosystem

Low effort “game” idea. Just mirrored SC side forge and burned 5 brain cells to force some lame ass utility into unim, while rugging lands and stats in the process. Won’t even bother to propose improvements, you clearly have 0 respect towards your holders.

Community Buy-in Prior to Development

  • Prior to the development of the new game, the team or any DAO member may submit game specifications and design proposals for community feedback through the proposal process. A voiced working session will also be conducted to ensure alignment with community expectations. The final design will be formalized by a Snapshot vote before being built.

No working session has been conducted. Yet the new game proposal has been submitted for the new game loop from team. When will the working session and/or discord channel for community to discuss ideas so that community and team are in alignment re: expectations?

You are not blind. On the design front we are going to be working more closely with our long time Advisor Raf: https://www.linkedin.com/in/rafaelmorado/

He’s got amazing experience in both traditional games (Eve Online) as well as crypto (Dapper, Lattice).

It will ideally start within 3 months. ASAP is the plan.

Hey, IslandGirl.
That’s right, as indicated no development will be done until a vote is done.

For now, there is currently no plan to submit a proposal yet. Once a full spec is developed with the community in the idea post, it’ll be made into a draft proposal. And then once it’s a draft, there will be a working session.

Got it. So it’s only an idea that has been submitted? And that idea isn’t going to the council to vote to see if it goes to snapshot?

Not everyone hops on forum. Could we please have a discord channel for discussion? Or at the very least, team participate in the " Crypto Unicorns Fully On-chain Game Idea" forum chat for discussions with the community.

Some really good suggestions by the community so far, I hope that the team takes them into consideration especially about our reluctance to burn nfts that we have spent a lot of money and time on.

I haven’t been keeping up with the news so apologies if these questions have already been answered before. I know a lot of people are angry and upset and sometimes it may feel unfair that this is being directed at the team but I just wanted to say that I am asking the questions from a sincere place. I’ve genuinely enjoyed playing CU and it was refreshing to see a team that actually delivered a working product and continuously updated it. So many projects raised funds and did not produce anything tangible so credit to the team for working hard. Anyway my questions are:

  1. What is the actual purpose of introducing a mini game. Is it the future direction the team want to take us in or is it just a way to keep players engaged while the team come up with further plans/pursue new investments?

I know the wording has changed but even the description and from what I’ve read, this seems like the plan is to shutdown CU and the game is just a way make the exit a little bit smoother. For example, burning land nfts for what seems to be something insignificant and also wanting to reduce unicorn supply suggests wanting to indirectly just get rid of the collection.

  1. What will the rewards be like? I appreciate it’s really difficult to keep a play to earn game running but most of us were here because the earnings were decent. How much does CU actually have left that they can distribute to players? With the dump and selling pressure, will players be interested in playing if rewarded in CU? How much xai is there left? Can we obtain any more grants from them?

  2. I can imagine it must be extremely difficult to run a web 3 game even with a lot of funding and there are obviously a lot of players (myself included) who do not understand what it takes to keep a game alive. However, a repeated concern I have seen is that funds have been repeatedly spent on unpolished games that do not gain adoption and quickly scrapped before cycle repeats itself. I appreciate the need for innovation but seems a lot of people are under the impression that funds were wasted on these pointless side projects. Do you think that is a fair assessment? If not, has any post mort analysis been carried out? What actually went wrong? What mistakes were made? What can be done if anything to prevent these mistakes happening again? Are we just creating another game that will be scrapped?

  3. TV series and toys seem to be the next pivot but from what I understand not much of the product has been shown to players. Is this still a work in progress? My concern as well is about “crypto” unicorns being targeted at children as there is unfortunately still a negative image that the public have of crypto. But then if they are just unicorns, what is the actual USP?

Apologies for the long post , hope the team will take the time to read and answer.

Many thanks

1 Like

Hey, IslandGurl. It would be great if you can start asking those you know don’t come to the forum to start coming given the importance of long-form thoughtful discussion for this topic. Thanks a lot!

PS: Yes! The team has every intention to respond and iterate to ensure alignment. We’re currently compiling feedback and will respond once it’s organized and tech confirmed what’s implementable given the resource limitations.

Is the council vote for this currently active? Have you considered pulling this proposal until the questions are answered properly? Why would it be moving forward to vote if the team hasn’t fully responded yet?

Hello, @jbp3 yes.
The council review has concluded and I’m just about to post the result.
In general, proposals are deemed ready if it’s been live for atleast 5 days.

The aim of this proposal is to pivot the ecosystem/economic framework to ensure that we reduce the burn. The specific game design itself will be a different proposal.

Hello everyone.
The council has completed their August 30 review session and based on the results, the “Hard Reset: Towards a DAO-centric, Fully On-chain Ecosystem” proposal has been queued on Snapshot.

Hard Reset: Towards a DAO-centric, Fully On-chain Ecosystem
:link:Snapshot

Official voting period is for 5 days.
Thank you.

The voting period for CUIP-053: The Hard Reset has ended with the following result:

Result: Yes

This vote formalizes the need to pivot the game direction as well as the core game closure.

  • At the moment, three different proposal ideas are live on the forum. Please head over to the ideas section if you haven’t read them yet.
  • A Discord working session will be scheduled next week to refine the ideas presented in the fully on-chain game proposal.
  • Authors of the other two proposals may also reach out to Sparkly Unicorn in the event that they also wish to schedule a working session with the community on our Discord.