Tower Defense game vision for CU

Dear Community, I‘d like to invite you into forming Tower Defense vision that you would love to play!

Please, keep in mind:

  • It must create additional value to our CU assets, should be connected with IP, but it‘s a side game with strong other Communities attraction loop, so we should not aim to cover ALL CU NFTs usage
  • Since this is invitation for discussion, assume that there are no costs of making it and deep dive into discussions

Full generic Tower Defense description is here: Intro | TowerDefense.fun

Will add only fraction of information here, so, please, read GitBook (link above) to understand whole ecosystem.

CU assets involved in Tower Defense

  • Free aidrop of Tower Defense Islands NFTs for top300 CU players using „Play to Airdrop“ leaderboard
  • wCU to be used in Tower Defense main activities: Buildings upgrades, Ammo, Spells crafting, Questing and so on
  • Unicorns Souls will be used as contribution material in Duel to get points/ climb leaderboard by BOTH sides
  • XXX (Community discussion needed) NFTs can be used in Portal as entry point to quest for main materials

CU assets could be involved in Tower Defense (community discussion needed)

  • UNIM – small amounts could be dropped for players as micro earnings after finishing lvl10 in Duel mode, if LG could provide them
  • Multiple mythic parts and high stats Unicorns (including gems)– LG would add such utility in Glue Factory if Community is in favor of it
  • Lands…
  • Shadowcorns…
  • Minions…
  • Keystones…
  • Golden tickets…
  • Various ingredients…

So with which Community you’d like to get first Duel and wipe off their rewards pool? :slight_smile:

How are we NOT making this like NOW? This sounds fun. Like I would play this because it is something we have brought up in community discussions A LOT. A tower defense game is something we have had multiple conversations about (as well as an RTS). If we did this, we could get the FUN back in the CU. IMO.

I honestly have been hoping for a while we could get some real strategy games in this mix but we never got there. I see this as a win.

Now this said, the treasury is tapped. So, doing this is a matter of getting independent funding, but from an IP standpoint we should approve the use of the IP for the developers.

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I know you said to deep dive into discussions, but I’m curious about estimated costs and timeframe.

Thanks :wink:

How do you think about the part where Souls could be used in Tower Defense, but with improved utility from multiple mythic parts and high stats including gems?

Time line and phases can be found here - Phases and time line | TowerDefense.fun

But we, as a Community, need to form the vision, roadmap together, then scope and estimates can come into play.
What’s obvious is that significant part is already done.

Lovely TD with a lot of work already made behind, I like it and now I want it too.
I like the fact that CU is part of it and maybe our lands/unicorns too ?

Economy model looks fine with no emission, wondering how it could do with our small player base.

Let’s try this !

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For first Duel to chase rewards we need only 300 active players from CU side to compete with other 300 opponents from another Community.

Participants amount is not limited, but only 300 from each side will get some TD Islands to kick off start.

Which Community would you like to challenge? Pudgy Penguins? :slight_smile:

Can it be done with a smaller amount of people at first ? And then scale up ?

There is no min or max limit of players, but if we want we can have smaller amount of TD Islands airdropped

Good to know it’s easily scalable. Maybe Pirate Nation? We’ve already done a couple of collabs with them. Pirates vs Corns.

Nice idea, could make Towers reflecting their theme as a pirate ship, skull…

Thanks sauliusj.eth for keeping building this. Lets get some more feedback. Happy you are still working on this.

Current version almost fully copied from another project on github, nothing to consider here

To be crystal clear - a year ago I bought dummy TD version with editor mode to work on finding challenging gameplay without involving developer. Seems like that dev used some open source methods to make what I bought.

Some people used part of same methods (2-13 years ago), but there is nothing related to our Tower Defense.
image

The only thing that will be used in the future from version I bought is Editor mode (obviously I bought it for that reason) for efficiency and it’s mentioned in GitBook (tools efficiency part).

Love the idea. I’ve already played the demo before I even finished reading the proposal. Seems like it could be bootstrapped or developed fairly efficiently. I’m definitely for this moving forward for further refinement.